Home > Training Conference > eLearning Design Certificate – Day Two

eLearning Design Certificate – Day Two

OK, Day Two, read below:

  • Biggest pitfall – skip the course development and just place the entire book online.
  • Why is web 2.0 tools successful? Not because of the media, but because of the improvement of the conversation between 2 or more people.
  • Conversation goes back to the idea of story telling. We always communicate by telling each other stories. Tell someone a story online and they will remember it and be interested.
  • When we tell students to ‘Click forward, click forward, click back…’ there is no human interaction to guide them and converse with them. This makes the course boring and unappealing.
  • What does engage mean? People have unfinished stories. Stories help complete unfinished stories. Completed stories become memories. Memories trigger behaviors
  • Technical Simulations. Letting them manipulate something. Do not simulate the simple things. Focus on the things that produce real errors and are most difficult. The cost of developing these types of games are higher upfront, but produce the largest ROI.
  • For ideas, go to Barbie.com and IKEA.com
  • Show the Subject Matter Expert (SME) an example, give them a link. Constantly develop demos and prototypes. Build a library so they can visualize how to bring in their own content into the templates.
  • The most expensive part is the creative thinking behind it and planning. The number of hours spent on actual writing and decision making.
  • Streamline the process by collecting ideas and resources and models.
  • Develop basic lessons in HTML page so they can be easily edited. These can have meta-tags with keywords so people can search it easily.
  • Don’t use Flash because a Flash Developer is expensive for simple lessons.
  • Use this formula: -80% HTML, 20% of Flash, Captivate, movies…etc.
  • The Encapsulated Approach and the Free-standing approach. Encapsulated – in 1 software like Flash. Free standing, each component is in different parts and is not locked into 1 file that is hard to edit.
  • Learn to develop -Creative Briefs – ‘how everything would look like’. Use PPT or something simple so everyone can view before it goes into production.

In Day Two we did many hands on exercises, that’s why I didn’t take as much notes. Send me an e-mail if you want to view some of the files we were working on and discussed. Thanks.

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